Tuesday, 13 November 2007

Week 4 now were talking!

Since the "great game crash" (yeah sounds almost historical, well it is, but i mean, like "great wall of china" style ;)) there hasnt really been any major developements within the actual industry, yes Sega droped out the console war, but in all fairness their games were ace, but your dreamcast sucked schlong, sorry guys!
an microsoft......*exagerated gasp* joined the market, which were all thrilled about, yeah yeah you make great games, an your consoles are powerful, but no one is happy your their, we all know your going to shove Vista of some sort into any possible future console, an you will forever break that which we call consoles!

But currently were in a very interesting position, ive always referred to it as the "Great Divide" amongst friends when we have chatted, the games industry has forever strived for realism, creating intence immersive games that disconnect the player from that which is norm. But graphics are getting to the point where it is starting to take a mild step to the side, for years ive frowned at these games companies, churning out these games that are "new" "best game ever" etc, when actually its the last game,
BUT WITH FLUFFIER EYE BROWS!!!!
so im actuallg glad weve hit this mid point, graphics will forever shift in some direction, but now that this high definition technology is freely available its the gameplay and story that are selling pionts!
But another deciding factor in the graphics market is the cost to form these things, production times are getting longer, this realism comes at a cost, technology is moving faster an faster by the day, and with this comes the temptation to use it to the full, which is impossible, the human power behind these things is inadequate, so i wouldnt be surprised if graphics hits a halt, or a slow pace, compared to the current.

AND with the incredible introduction of the WII, the way you play is brought into the equation.

With chris's classes weve delved into the whole idea of the connection between life an technology, wether it be remote controlled rats or monkey pong players, and the WII is the first step towards something very similar, its something that in my mind is going to start a chain reaction, its all well an good having realism within a game like Call of Duty 4 etc but ultimatly your using a mouse/keyboard/controller, an interface that people accept an one that the brain can easily muscle map, but with the WII your entire body becomes a possible interaction device, you can look forward an see the possibilities, they laughed when they saw the Star Trek tricorders "yeah like that will ever happen" yeah BT shame on you, gues who missed out on mobiles hey ;) but look what we have now, human nature is to find some goal, an whatever cost we seem to make it. The way they use GPS to show your location in cars etc, why not have that in a virtual reality headset, in a indoor paintball arena, where all the obstacles are mapped out in the game that is shown in your helmet, you see a block, an you touch it, but touch the box in real life (could be textured), would your brain understand the difference between the two after prolonged exposure to this disconnected realism?

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